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Network and Multiplayer Game
This module's project was to make a basic 2D multiplayer racing game. It is made of a client and a server and players are able to join a game to play competitively. The map of the area is shown to the players and they have the opportunity to interact with one another. The multiplayer aspect is achieved by using threading. The camera and cars also have been edited to stay within the bounds of the map.
Video
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